Studio Polyarc announced its closure after 12 years of work on the Moss series

- Polyarc announced its closure after nearly 12 years of work.
- The studio will complete its current projects and publish a list of employees.
- The last game – Moss: The Forgotten Relic, has no Russian translation.
- The team is looking for new job opportunities, and the industry is called to help.
Polyarc, founded in 2012 and one of the first studios focused on virtual reality, officially announced its upcoming closure. The statement indicated that after nearly twelve years of working on projects, the studio is ceasing active development and will gradually complete remaining tasks.
As part of the announcement, Polyarc published a list of former employees who are seeking new job opportunities and urged other game companies to pay attention to their experience. This step is aimed at easing the transition period for specialists who have invested significant efforts in the development of VR games.
The studio's last game
Polyarc's last release was the game Moss: The Forgotten RelicThis adventure project combines the storylines of the two previous parts – Moss VR и Moss II VR.The game was released on PC (Steam), Xbox Series X|S, PlayStation 5, and Nintendo Switch, but it did not receive an official Russian translation.
The Moss series has established itself as one of the most successful VR games, receiving positive reviews for its original gameplay, atmospheric world, and quality interaction with the virtual environment. Despite its success, Polyarc's portfolio throughout its existence has been limited exclusively to projects of this franchise.
The context of the virtual reality market
In recent years, the VR game market has faced increasing competition and higher demands for technical implementation. For small studios focused on a single IP, maintaining commercial viability is becoming increasingly difficult, especially without venturing into new genres or platforms.
The closure of Polyarc reflects broader trends in the industry, where many developers are forced to seek new paths for growth or merge with other companies. For the Ukrainian market, such news is significant as it highlights the need for diversification and support for local talented personnel.
Polyarc employees who have been publicly listed can now seek employment at other studios, including Ukrainian projects, where their experience in VR technologies will be in demand. A public call to the industry may expedite the employment process and help preserve professional skills in the region.
For players interested in the Moss series, the studio's closure means that further development of the franchise in its original form is unlikely. However, the already released games continue to be supported by the community, and modifications and user-generated content may extend their lifespan.
Source: StopGame



